Post by Angron on Nov 20, 2013 8:53:16 GMT -6
Morat ship with a ei presence
The ei is damaged by a cyber attack making the raid a little easier.
Communication with the ei is damaged so the morays count as being in lol
The ei counts as having the g jumper ability. It can transfer between a anathematic, chronotid, chronotid w/HMG, a skiavaros or the avatar at the end of the game(conditions must be met) It has as many orders as there are proxies and imetrons. Seven total. Ounce the ei is reduced to half orders kodali will board the ship and use orders from the ei pool she will be joined by two rasyat that will use their own religious orders. The boarding is free.
The morats will be scattered through out the ship. They will only have their religious orders plus the two for being in loss of lieutenant
The team of spec ops will have six missions to complete before they are wiped out. Zero g can be bought for 2xp Their order pool will be their accumulated Xp divided by ten rounded up plus two. This will be calculated for each model
This will be a gm vs the players game. I would like to have two people on each table
Turn order will be specops going first and their order will be determined by a wip roll Highest success goes first to aro.
Missions : can be accomplished by any player
1 rescue something a scientist/civilian that has to be escorted to an escape pod. Failure does nothing but loss of potential points you must sync with the civie. The player that brings him to extraction gets 75 points
2 hack something. Terminal with -6 bts at least four terminals located through out the ship there will be six available each terminal successfully hacked is worth 25 points
one in a lab that releases zombies on failure.
One in storage that allows the use of an avatar on failure
one in a holding area where the civilian is stored failure opens preta cages
3 destroy something. Something in the engine room must use d charges upon something. Two options one destroys the gravity controls causing zero g for one turn and the other causes darkness for two turns whole ship is lo vis. Worth 75 points
4destroy something else. Something in the medical bay if zombies are released they will stop dead in their tracks if done before they are released then no zombies. Can be shot. Is arm 3 is worth 50points
5? - Secure an area keep an engineer from reaching the main CPU hub where the ei is if the engineer makes it the avatar becomes available worth 10 points to each player at the end of the game if completed.
6? - clear a number of rooms down a hall a route to an other objective depending on board. Worth 10 points per player for each room cleared.
Here are my ramblings. Please pick them apart, if anyone wants to tweak the fluff that would be awesome.
Adding force lists
MORATS. they count as in loss of lieutenant. So they're own orders plus 2 can be spent on them
4 Morat vanguard combi
1 Morat HMG
1 Morat hacker
1 Raicho H flamer
1 Kurgat mk12
1 Yaogot. Spitfire
1 Yaogot combi
1 Yaogot shotgun
1 Yaogot. Panzer Faust combi
1 Zerat. Combi
1 Zerat Hacker
1 Rasyat combi
1 Rasyat Spitfire
3 Daturazi chain rifles
2 Suryat HMG
1 Suryat Multi rifle
1 Sogarat HMG
IE ARMY. the count as having G: Jumper. Each model including the imetrons give them they're order pool. The Medtech contribute and use this order pool
Avatar flamer
Skiavaros sepsitor
Chronotid sepsitor
Chronotid HMG
Anathematic hacker
2 imetrons
Med tech with slave
The ei is damaged by a cyber attack making the raid a little easier.
Communication with the ei is damaged so the morays count as being in lol
The ei counts as having the g jumper ability. It can transfer between a anathematic, chronotid, chronotid w/HMG, a skiavaros or the avatar at the end of the game(conditions must be met) It has as many orders as there are proxies and imetrons. Seven total. Ounce the ei is reduced to half orders kodali will board the ship and use orders from the ei pool she will be joined by two rasyat that will use their own religious orders. The boarding is free.
The morats will be scattered through out the ship. They will only have their religious orders plus the two for being in loss of lieutenant
The team of spec ops will have six missions to complete before they are wiped out. Zero g can be bought for 2xp Their order pool will be their accumulated Xp divided by ten rounded up plus two. This will be calculated for each model
This will be a gm vs the players game. I would like to have two people on each table
Turn order will be specops going first and their order will be determined by a wip roll Highest success goes first to aro.
Missions : can be accomplished by any player
1 rescue something a scientist/civilian that has to be escorted to an escape pod. Failure does nothing but loss of potential points you must sync with the civie. The player that brings him to extraction gets 75 points
2 hack something. Terminal with -6 bts at least four terminals located through out the ship there will be six available each terminal successfully hacked is worth 25 points
one in a lab that releases zombies on failure.
One in storage that allows the use of an avatar on failure
one in a holding area where the civilian is stored failure opens preta cages
3 destroy something. Something in the engine room must use d charges upon something. Two options one destroys the gravity controls causing zero g for one turn and the other causes darkness for two turns whole ship is lo vis. Worth 75 points
4destroy something else. Something in the medical bay if zombies are released they will stop dead in their tracks if done before they are released then no zombies. Can be shot. Is arm 3 is worth 50points
5? - Secure an area keep an engineer from reaching the main CPU hub where the ei is if the engineer makes it the avatar becomes available worth 10 points to each player at the end of the game if completed.
6? - clear a number of rooms down a hall a route to an other objective depending on board. Worth 10 points per player for each room cleared.
Here are my ramblings. Please pick them apart, if anyone wants to tweak the fluff that would be awesome.
Adding force lists
MORATS. they count as in loss of lieutenant. So they're own orders plus 2 can be spent on them
4 Morat vanguard combi
1 Morat HMG
1 Morat hacker
1 Raicho H flamer
1 Kurgat mk12
1 Yaogot. Spitfire
1 Yaogot combi
1 Yaogot shotgun
1 Yaogot. Panzer Faust combi
1 Zerat. Combi
1 Zerat Hacker
1 Rasyat combi
1 Rasyat Spitfire
3 Daturazi chain rifles
2 Suryat HMG
1 Suryat Multi rifle
1 Sogarat HMG
IE ARMY. the count as having G: Jumper. Each model including the imetrons give them they're order pool. The Medtech contribute and use this order pool
Avatar flamer
Skiavaros sepsitor
Chronotid sepsitor
Chronotid HMG
Anathematic hacker
2 imetrons
Med tech with slave