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Post by Angron on Sept 17, 2014 11:32:15 GMT -6
This will be played using rules similar to roller derby.
Each player will control 2 bikers one biker on each team will be the jammer. Each bike has an impetuous and irregular order.
Points are scored for each of the opponents bikers that are passed whether they are up right or prone.
Play will alternate between the players. Side a activates a model then side b. Alternating until all models have activated. Players will alternate going first each round there will be a face to face wip test of the jammers to set the order of activation before the first round.
Players will deploy on opposite sides of the board. The board will be set up like a city block. Bikes move normally on the street but move at half speed in sidewalks.
Only close combat attacks may be made. Any successful attack and failed armor roll will result in the biker being knocked prone with a short skill required to get back up ( this will be a throwback to the N2 prone rules)
Play will last for six rounds.
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Post by Angron on Feb 4, 2015 8:14:17 GMT -6
Some wip on the bikes Attachments:
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