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Post by Angron on Dec 18, 2014 12:41:55 GMT -6
Or a sniper rifle.
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Post by turlisk on Dec 18, 2014 12:57:37 GMT -6
All they remotes would need is an 8" clearance around them so they wont get hacked through walls etc.
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Post by kelreth on Dec 18, 2014 13:06:48 GMT -6
Sniper rifles should ruin lots of days. Shock is effective.
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Post by Lionheart on Dec 18, 2014 13:25:20 GMT -6
I noticed that while SWC remained the same, every fig except the very basic troops had their point cost lowered. Should mean and extra 1 -2 figs in a 300 point game.
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Post by kelreth on Dec 18, 2014 13:57:51 GMT -6
I'm wondering if I will be able to stay at 10 models in QK at 250+. I'm thinking not unless I throw in a TAG.
Hassassins should be able to fit 10 well into 30. Vanilla Haqq could get silly.
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Post by scadugenga on Dec 18, 2014 14:57:53 GMT -6
15 point missile launchers in a link group. Sick!
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Post by Kailaria on Dec 18, 2014 15:42:52 GMT -6
So for the Nomads, are the Securitate just gone? Have then been replaced by the Grenzers totally? They only appear in the 2nd ed rule book, and now are not in N3, (nor is the Salamandra). Pretty much like Admin said, a bunch of models are being held off until their sectorial is given some full love. Bagh-Mari and Kamau aren't in the core N3 despite being in core N2. Bagh-Mari were probably put off since they're too similar to both Bolts (in cost) and Nisses (in battlefield role, MSV + Mimetism and basically the same loadouts), Kamau just cuz they probably could've become too cheap and a clear win over fusiliers, maybe, aside from AVA in vanilla.
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Post by Angron on Dec 18, 2014 16:49:40 GMT -6
I noticed that while SWC remained the same, every fig except the very basic troops had their point cost lowered. Should mean and extra 1 -2 figs in a 300 point game. That's how they get you, it's GW all over again!!!!!! Oh man the sky is falling, the sky is falling!!!! In all seriousness I look at it as an opportunity to take better stuff, to make my 10 man team more like a Swiss Army knife. Plus it looks like they anticipated you having 11+ models. Now with command points you can take someone in a lone combat group and pull him in off the bench to the main group.
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Post by Angron on Dec 19, 2014 6:30:09 GMT -6
Am I missing something or do grenades no longer disperse?
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Post by turlisk on Dec 19, 2014 7:59:28 GMT -6
Looks like grenades use BS instead of PH now too. Hmm I cant find anything on how they work other then BS is used to throw. So maybe if you miss you dont throw one?
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Post by scadugenga on Dec 19, 2014 8:19:35 GMT -6
I thought they followed normal placed template dispersion rules?
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Post by scadugenga on Dec 19, 2014 8:23:27 GMT -6
Unless it's a FtF roll with direct LOF.
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Post by turlisk on Dec 19, 2014 8:24:26 GMT -6
Maybe except the max range of a grenade is 16", and if you targeted at 16" and dispersed another 16.5" that seems stupid.
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Post by shintaibane on Dec 19, 2014 8:28:35 GMT -6
I think grenades are still PH as the speculative fire example on page 63 has Jedak throwing a grenade at a PH-3.
Its weird that they didn't play out the entire speculative fire scenario to show what happens if the attack hits or misses.
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Post by turlisk on Dec 19, 2014 8:34:16 GMT -6
but page 120 grenades says:
A BS throwing weapon, useful at short range against groups of enemies or obscured targets.
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