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Post by Angron on Jun 3, 2015 4:42:25 GMT -6
Settled on changes:
Ranges for shooting (except pistols and grenades) 0-printed range of weapon +3 to shooting attack Printed range to Triple printed range +0 to shooting attack Triple printed range to infinity -3 to shooting attack.
Pistols and Grenades Up to printed range +3 Double printed range -3
Templates Infantry use the small infinity teardrop template Vehicles use the larger infinity teardrop template
Condition Brown only lasts until your units next activation and the unit still counts as suppressed.
Activation. Each player has a d6 or token for each unit in their army. Players put all their tokens/dice in a cup and alternate drawing them. If your die/token comes up you activate one of your units. Repeat until all units have been activated.
Proposed Changes:
Movement
All movement add 2" to the number shown.
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